Service
Game Design
We start with paper before pixels. Get the core loop playable first. The design doc isn't set in stone — it keeps changing as playtesting teaches us something.
Jump to the inquiry form- Starting investment
- From $100/hr
- Ideal collaborator
- Independent teams with a strong creative vision, looking for help turning it into working game systems.
Menu & pricing
- Worldbuilding Consultation$100/hr
- Narrative Design$150
- Lore Development$150
- Item & Inventory Icons$150
- Character Illustration$150
- Character Design$200
- Concept Art$200
- Background Illustration$200
- Environment Concepts$250
- Game UI Design$250
Optional additions apply across every category — see Add-ons & Extras.
How the work goes
Step 01
Pitch pressure-test
Find the one mechanic the whole game rests on.
Step 02
Paper prototype
Cheap, fast, brutal — before a line of engine code.
Step 03
Vertical slice
Five to fifteen minutes at shipping quality.
Step 04
Playtest loops
Structured cohorts with instrumented sessions.
Step 05
Production plan
Scope, risks, and a schedule you can staff against.
Questions we get asked
Start a game design conversation
Tell us what you're working on. We reply within two working days, even when the answer is no.