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Service

Game Design

We prototype on paper before pixels, build the smallest playable proof of the core loop, and write the design doc as a living artifact that survives playtesting rather than a spec that dies on contact.

Starting investment
From $100/hr
Ideal collaborator
Independent teams and studios with a strong creative vision, looking for a collaborator to help shape the systems around it.

Menu & pricing

  • Worldbuilding Consultation$100/hr
  • Narrative Design$150
  • Lore Development$150
  • Item & Inventory Icons$150
  • Character Illustration$150
  • Character Design$200
  • Concept Art$200
  • Background Illustration$200
  • Environment Concepts$250
  • Game UI Design$250

Optional additions apply across every category — see Add-ons & Extras.

How the work goes

  1. Step 01

    Pitch pressure-test

    Find the one mechanic the whole game rests on.

  2. Step 02

    Paper prototype

    Cheap, fast, brutal — before a line of engine code.

  3. Step 03

    Vertical slice

    Five to fifteen minutes at shipping quality.

  4. Step 04

    Playtest loops

    Structured cohorts with instrumented sessions.

  5. Step 05

    Production plan

    Scope, risks, and a schedule you can staff against.

Questions we get asked

Start a game design conversation

Tell us what you're working on. We reply within two working days, even when the answer is no.

We reply within two working days. No sequences, no sales calls you didn't ask for.