Service
Game Design
We prototype on paper before pixels, build the smallest playable proof of the core loop, and write the design doc as a living artifact that survives playtesting rather than a spec that dies on contact.
- Starting investment
- From $100/hr
- Ideal collaborator
- Independent teams and studios with a strong creative vision, looking for a collaborator to help shape the systems around it.
Menu & pricing
- Worldbuilding Consultation$100/hr
- Narrative Design$150
- Lore Development$150
- Item & Inventory Icons$150
- Character Illustration$150
- Character Design$200
- Concept Art$200
- Background Illustration$200
- Environment Concepts$250
- Game UI Design$250
Optional additions apply across every category — see Add-ons & Extras.
How the work goes
Step 01
Pitch pressure-test
Find the one mechanic the whole game rests on.
Step 02
Paper prototype
Cheap, fast, brutal — before a line of engine code.
Step 03
Vertical slice
Five to fifteen minutes at shipping quality.
Step 04
Playtest loops
Structured cohorts with instrumented sessions.
Step 05
Production plan
Scope, risks, and a schedule you can staff against.
Questions we get asked
Start a game design conversation
Tell us what you're working on. We reply within two working days, even when the answer is no.